Thursday, May 8, 2008

Teachers only (part 2/2)

Dear teachers,

We'll need your feedback about the game.

1) Personal response: How was the overall gaming experience for you? Which part did you enjoy the most? Which part of the game was difficult? How could the game be improved?

2) From the teacher's view point: Do you see this game as a potential teaching tool for the topic 'Development'? Would you use it? Why/Why not? What is your role like in a classroom where this game is used for teaching? If this game can be used for 'teaching Development' - what concepts or content do you can be grasped by the students?

3) For training purposes: For training workshops - what critical components you think must be included for another teacher to use this game for teaching? What could be some potential challenges that prevents teachers from using this game?

4 comments:

Anonymous said...

1. I have enjoyed the game. I like the dialogues too.People in the game need to ask questions and that makes students think about development. The difficult part is getting stuck in the midst of the game and not knowing what to do. I think i can empathise with some of the govts in the world - they also dont know what to do!

2. Yse there is definitely potential in this game. At least this is a fun way to introduct concepts about development and see connectedness in the how the various sectors including the government's role is like in this whole gaming experience.
This game can be used to teach indicators and efforts to alleviate uneven development, and some of the causes for development.

3. Any workshop for this must take a hands-on approach and readiness of the teacher in terms of ICT skill and support must be calibrated. However in general, this game is pretty user-friendly and i dont see much problem in this area.
Good job, cheers:p

Anonymous said...

It was interesting and fun to play this game..i enjoyed buying the products and earning profits out of it.. it was diffcult to coordinate with the rest of the teammates. Good teamwork was definitely necessary.

THis game may be used as a pre-activity tool for the students. Though it teaches how to manage the country and such, it does not cover the concepts of the topic of development itself. Some students may not understand the game and much time may be spent on explaining the game rather than playing the game itself. If the students were given more time to explore the game, i am sure they would find it interesting and thus understand the topic better.

Lastly, i would like to add that the only way the teachers can learn the game is to explore and play the game, like how it was done today. The students nowadays, are well versed with gaming and thus, may be able to learn the game faster and create a more efficient output for the topic.

Anonymous said...

1) Loves the avatar and graphics. However, available land screen can be misleading. It will be easier if there is a tutorial and faq section. Communication between player could be improved if the government could be given the option to publish headlines/news letter about needs of the nation and more information rather than just through the chat. competitions could be organised for this game. Also an online scoreboard and more ways to customise the avatar might make this game more interesting. Interesting game although the pace could be slow at times.

2) This game highlight the need for collaboration, consultation and needs analysis for economic development. Students might be able to see the chain effect and cause and consequences of the action between each sector. They might also see more relevance of why there is a need to study this chapter.

3) For training purpose, a short maunal (with print screen) explaining the various icons might be useful for the teachers and students. It might be more convenient if the game could be available without installation or even be available online.

Anonymous said...

1.The game was interesting.It involves a lot of decision making.I enjoyed the part where we are required to work together as a team in order to achieve our desired outcomes as a city.The difficulty part is the level of communication that is shared among each section of the city.It plays a crucial part in the development and progress of the country.

I think they should include a pop up to tell students why their role isn't animated at times,which is due to the lack of some resources that they have to buy.

2.Yes,it is a potential teaching tool for the topic 'Development', howvever,it may require students to possess a higher order of thinking skills, good communication skills and crucial decision making.Hence, it may be necessary for the teacher to guide them towards such skills before even introducing the game to them.I wouldn't mind using it in my classroom but of course improvements will have to be made after each class according to the learning points that we obtain in the lesson.Teachers will have to play the role of a facilitator and 'GOD',occassionally, when the game is used in the class.

Students will get an idea that development of a city/country does not totally depend on an individual.Instead,everyone involved has to carry out their roles correctly and systematically with proper communication and guidance from each other in order to prosper and progress.In addition, they are also exposed to the different indicators of development.

3.I feel that the biggest challenge will be when teachers are faced with large class sizes.In addition, the time allocated for the lesson may not be enough for the teacher to channel and guide each group correctly.